Japanese Gaming industry Decline
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  1. #1
    The Cartoon Connoisseur Lord Huckington is on a distinguished road Lord Huckington's Avatar
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    Post Japanese Gaming industry Decline

    Ok, I've gotten in a couple of interesting debates with friends and put posts on other gaming forums (sadly didn't end well and closed pretty quickly)

    There was a post couple of days ago about about How the Japanese gaming industry fell by 8% this year and this is the 4th year the industry has gone on decline

    The Japanese Home Console Business Declines For 4th Straight Year - News - www.GameInformer.com

    Japanese game industry’s revenue falls 8 percent | VentureBeat

    The conversation began on being asked why japanese games are not being more prevalent on the west. Simply I have stated that pretty much most of the games being produced there are not targeted for western audiences and (IN MY OPINION) repetitive, stale, story, and humor that does not translate well for western audiences.

    Little did I realize, it opened a WHOLE can of worms as the people i was around, were like "WHAT?!", "Japan's gaming is still ahead of the west." and all that hunky-dory stuff. and pretty much I shut them up (save for the weaboos who still were vocal with me) as I point out this interesting article

    Japan's Decline - Xbox360 Feature at IGN

    Tomonobu Itagaki (Ninja Gaiden) and Shinji Mikami (Resident Evil 4, Vanquish) have abandoned the embrace of Japanese development in order to link arms with Western developers and publishers. Elsewhere, Capcom's former Head of Global Production, Keiji Inafune, has been outspoken about his thoughts surrounding the state of the Japanese gaming industry throughout most of the current console cycle.
    Inafune is most famous for his creation of Megaman and pretty much left capcom for creative reasons.

    Keiji Inafune leaves Capcom | Joystiq

    (feel free to read the comments on that article )

    but regardless here are my thoughts on why the Japanese gaming industry has gone down.

    western game publisher gifted us with many strong story based games with life like game character,the more time passed and they included in the game with more variety and options.

    Japanese games also provide us with good game at this time but the more time passed the japanese game also included variety but it felt like they are distancing from us and focusing on only themselves, as a result asian gaming base were taken by western publisher or partially filled with their own games.

    I don't know it called racism or something else but nowdays it seemed like the japanese game looks more like manga and anime which is a bit awkward to play, saying that their character design also seem more unreal with outlandish design.Now whenever I play a japanese game I get bored quickly with their diversive nature, where I feel more comfortable with the western genre and can play them for hours.

    But HEY it's just me, Hopefully to get back to their former glory if they WANT to be they can look to the west for ideas.

    take a look at this

    Skyrim First Western-Made Game to Score Perfectly in Japan's Famitsu

    Famitsu (Love 'em or Hate 'em) is quite reputable with their score of 40/40 as they are judge from 4 different people that come from different areas of the gaming scene. Skyrim is the first western game to achieve this score, and my theory is that if the Japanese gaming industry wants to see some improvements on their market they can seriously pay attention on where skyrim succeeded.

    So please discuss, ideas on how japan can save their industry? or completely disagree with me and call me a ranting otaku hating baby eater? (Yes i've been called that)

    remember to keep it civil, usually this debates ends up in a flamefest and closed.



    TL;DR- Don't be lazy and Read it, I am curious about your informed opinion or statement.
    Check out my Blog: The Cartoon Connoisseur Updated Everyday!

  2. #2
    Lollipops and Vitriol Csiko is on a distinguished road Csiko's Avatar
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    It's highly cultural, that's all there really is to it... there's not really anything racist about it. Nier is a really great example that the MGDMT author wrote on this week's comic:

    Anyway, assuming everyone reading this isn’t a Nier historian, it was a game with a troublingly jumbled backstory assembled out of scraps of other in-development projects Square had on the table. Eventually they were assigned to make a game that was supposed to appeal to American audiences, by which the producers meant “Make it star a big tough man”. Square agreed to make the rugged male lead only if they could release an alternate version in Japan where, instead of being a gruff old single dad trying to protect his daughter, the hero would be an immaculately groomed teenage boy saving his sister. Now it could be argued that they’re just trading one cultural stereotype for another (the token action hero for the token pretty-boy), but I think this really is a case where casting the hero as a pristinely coiffed teenager is a shallow choice that makes the story suffer for it. On one hand the brother-sister dynamic is a completely different relationship than the father-daughter one. While it may not be unusual for a boy to be overprotective of his sister, it brings a completely different perspective to the story when it’s a single father fervently protecting his only child. And on the other hand the musclebound Nier is… well… Frankly, not exactly an attractive person. He’s a grizzled old hunter who starts the game as a veteran monster-whacker in a post-apocalyptic wasteland, he looks like a craggy, tired middle-aged man. He LOOKS like someone who devotes every waking moment to manual labour and fussing over his sick child. Pretty young Nier looks like the kind of guy who has to wake up at dawn to meet his team of stylists. It’s a flat out bad character design, as in, it removes the character from the story for the sake of sex appeal. It’s the exact same problem I have with fighting games where every female character has her tits spilling out even if it makes absolutely no sense considering her personality and back-story.

    Anyway, the experiment was as successful as anything involved with that generally lukewarm game could be considered “successful” and the pretty Nier version managed to sell ten times as many copies in Japan as the Craggy PapaBusey Nier version. It stands as a testament to one of my most reviled character design practices, which is the process of taking an old, ugly, fat, weathered, or otherwise offbeat looking character and erasing all of their faults to make them appealing for entirely superficial reasons. You can find a pretty bishounen version of anything from Severus Snape to Patrick the Starfish to Glenn Beck to Jeffery Dahmer. It gets to a point where you have to wonder, if you can only like the character after you turn it into something completely removed from what it canonically is, why do you even bother saying you’re a fan of the character?


    The character in question:



    Now this is very different from the gameplay element, but this does hit a little bit on your "anime/manga" element.

    As for gameplay, the most basic difference is in the tedium involved in leveling. Americans and the west hate it. We hate grinding. We hate killing $#@! over and over, but Asians eat that $#@! up. Why?

    Well, it does feel more rewarding. Maybe it's a parallel to their real lives as office workers or whatever they do. The same tasks over and over and maybe when they are finally rewarded it feels $#@!ing fantastic. Westerners and Americans in particular just want to quest instead of grind. We want it to feel as though we're accomplishing greater things in the shorter term.

    Maybe.

    high up in the sky dyed vermillion, clouds rise like flames

  3. #3
    SPOOOOOOOOOOOOON RawrSpoon RawrSpoon's Avatar
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    As always, Extra Credits has a great episode.

    I'm going to write a longer fully fleshed out post in a little bit, but for now enjoy it:
    Penny Arcade - Extra Credits – The Myth of the Gun

    not exactly why you're looking for, but it IS a great episode on the cultural differences between US and Japan
    BARK BARK BARK BARK BARK: VVVVVV? More like ZZZZZZ.

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