[LOL] Ziggs Patch Notes Released
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    Pretty Pretty Princess Epicentr Epicentr's Avatar
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    Ziggs Patch Notes Released

    Ziggs Patch Notes | LoL - League of Legends

    Brother Ariman: Thanks for the post Epicentr was about to post it. Just going to add this for quicker viewing.
    For those who don't click links:
    New Skins in the Store
    • Major Ziggs
    • Mad Scientist Ziggs
    • Scarlet Hammer Poppy

    PVP.net v1.53
    • Co-op versus AI aka "Rise of the Bot Army"
      • You can now queue to play against a much wider roster of Champions in Co-op versus AI
      • Beginner and Intermediate queues are now available for Dominion in addition to Summoners Rift
      • The 3-game per day rewards limitation for Level 30 Summoners has been removed
      • The flat IP penalty for Co-op versus AI games has been removed. You will now earn IP at the following rates (as a percentage of the normal rate):
        • Summoner level 1-9
          • Beginner: 100%
          • Intermediate: 100%
        • Summoner level 10-19
          • Beginner: 85% (was 75%)
          • Intermediate: 100%
        • Summoner level 20-29
          • Beginner: 70% (was 50%)
          • Intermediate: 90% (was 100%)
        • Summoner level 30
          • Beginner: 55% (was 25%)
          • Intermediate: 80% (was 75%)
      • View more information on the expanded Co-op vs. AI game mode, including a full roster of bots!

    League of Legends 1.0.0.133
    Ziggs, the Hexplosives Expert
    • Short Fuse (Passive) - Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
    • Bouncing Bomb - Ziggs throws a bouncing bomb that deals magic damage.
    • Satchel Charge - Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
    • Hexplosive Minefield - Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
    • Mega Inferno Bomb (Ultimate) - Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.

    Alistar
    • Fixed a bug where Triumphant Roar was not granting assists

    Amumu
    • Fixed a bug where Despair was dealing less damage with Ability Power than intended

    Ashe
    • General
      • Base health increased to 474 from 438
      • Base armor increased to 14.9 from 12.7
      • Mana per level increased to 35 from 27
    • Volley cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4
    • Enchanted Crystal Arrow now grants vision while in flight.

    Caitlyn
    • Fixed a bug where Headshot did not trigger while Taunted or Silenced

    Cho'Gath
    • Fixed a bug where Feast would fail to kill shielded targets

    Ezreal
    • Trueshot Barrage now grants vision while in flight.
    • Fixed a bug where Ezreal would lose his run animation after 390 movement speed

    Gragas
    • Fixed a bug where Barrel Roll immediately detonated when Gragas died

    Heimerdinger
    • Fixed a bug where his turrets would not be demolished when he died if the turret was being teleported to (by Summoner Teleport)

    Jarvan IV
    • Fixed a bug where Cataclysm immediately crumbled when Jarvan IV died

    Jax
    • Mana regen per level increased to 0.7 per 5 seconds from 0.45
    • Fixed a bug where Empower's cooldown was higher than stated at earlier ranks
    • Counter Strike
      • Dodge duration increased to 2 seconds from 1.5
      • Now additionally reduces the damage from area of effect abilities by 25% while Jax is dodging
      • Now can be activated again after 1 second to end the effect early
      • Damage adjusted to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage)
      • Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge
      • Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14
    • Grandmaster’s Might duration increased to 8 seconds from 6

    Lee Sin
    • Flurry attack speed bonus reduced to 40% from 50%
    • Sonic Wave missing health damage reduced to 8% from 10%

    Morgana
    • Soul Shackles ability power ratio reduced to .7 from .8
    • Fixed a bug where Soul Shackles would sometimes fizzle

    Master Yi
    • Fixed a bug where Meditate's ability power ratio was shown as lower than it actually was

    Nunu
    • Fixed a bug where Absolute Zero's slow did not grant assists

    Rammus
    • Minor tweak to Rammus' dance to actually rotate around his center axis when on his back

    Sejuani
    • Fixed a bug where Glacial Prison did not detonate if Sejuani died

    Sivir
    • Boomerang Blade
      • Damage reduced to 60/105/150/195/240 from 70/115/160/205/250
      • Bonus attack damage ratio reduced to 1.0 from 1.1
    • On The Hunt
      • Movement speed bonus reduced to 20% from 25%
      • Duration reduced to 10 from 15

    Sona
    • Fixed a bug where Power Chord did not trigger while Taunted or Silenced

    Swain
    • Fixed a bug where Swain had reduced mana regeneration while in Raven form

    Viktor
    • Power Transfer missile speed increased to 2000 from 1400
    • Chaos Storm persistent damage per second increased to 50/75/100 (+0.25 ability power) from 40/60/80 (+0.2 ability power)

    Items
    • Emblem of Valor (remake)
      • Components:
        • Cloth armor
        • Rejuvenation Bead
      • +25 armor
      • Unique Aura: Nearby allied champions gain 10 health regen per 5 seconds
    • Locket of the Iron Solari (new)
      • Components:
        • Emblem of Valor
        • Heart of Gold
      • +300 health
      • +35 armor
      • Unique Aura: Nearby allied champions gain 15 health regen per 5 seconds
      • Unique Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown)
    • Stark's Fervor has been changed and renamed to Zeke's Herald
      • Components:
        • Dagger
        • Vampiric Scepter
        • Kindle Gem
      • +250 health
      • Unique Passive: +15% Cooldown Reduction
      • UNIQUE Aura: Grants nearby allied champions 12% Life Steal, 20% Attack Speed
    • Will of the Ancients spell vamp reduced to 20% from 25%

    General
    • Added a new option, "Show Smartcast Ranges"
    • Spectator mode will now indicate if a Champion is at very low health on the side bars to draw attention to the area
    • Fixed a bug where the Demolitionist mastery disabled global passives such as Twisted Fate's Loaded Dice and Janna's Tailwind
    • Heal over time effects now show as health regen per 5 rather than discreet heals
    • Summoner's Rift (Winter)
      • Removed holiday decorations
      • Fixed prop visibility/collision issues in bases
      • Fixed particle glitching in river areas
      • Changed lighting and terrain to improve visual clarity

    Last edited by Brother Ariman; 01-31-2012 at 07:07 PM.

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    Added info in post above.

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