[TF2] Is this an exploit or no?
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Thread: Is this an exploit or no?

  1. #1
    Ender of Worlds Ragnorok is on a distinguished road Ragnorok's Avatar
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    Is this an exploit or no?

    So i was basically messin around on doublecross when i decided to start hittin around the ballas scout, long story shot one of my hits was this,

    ball.dem

    i wanted to know if it was an exploit or not

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    Wasteman Zirkus is on a distinguished road Zirkus's Avatar
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    Figured that was the spot. Yeah it is. Have heard a few demos get warned about spamming pills onto grassy knoll snipers from where the ball landed.

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    Serial Chatbox Murderer Spybait is on a distinguished road Spybait's Avatar
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    Based on what I've seen, I would say yes. Simply because demomen can throw stickybombs from that area of the intel room to where you were standing, and I would assume the same vice-versa.



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    Ender of Worlds Ragnorok is on a distinguished road Ragnorok's Avatar
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    well i dont mean stuff coming out i mean throwing a ball like i did and hitting someone.

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    Serial Chatbox Murderer Spybait is on a distinguished road Spybait's Avatar
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    What I meant by "vice-versa", is that demomen can stand in roughly the same spot and throw stickies into the enemy intel room.

    See here: battleship.dem

    Hope that works.



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    Gems are truly outrageous Rhojin is on a distinguished road Rhojin's Avatar
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    I think the ruling on this one needs to be made by one of our level 3's. I really wouldn't say this is exactly like demo battleship.

    (╯°□°)╯︵ ┻━┻

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    Ender of Worlds Ragnorok is on a distinguished road Ragnorok's Avatar
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    cant get demo to work but yeah i know what your talkin about

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    Grunge-Filled Ex-Regular HelmetTesterTJ HelmetTesterTJ's Avatar
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    Doesn't the question boils down to, as it does with every map exploit, whether there is a glitch involved? Doesn't an exploit inherently require a glitch to maniuplate? Is it an accidental break in the skybox?

    I don't know the answer in this particular instance, as I could see it going either way.

    On one hand, if the designers didn't want you throwing things through that giant, gaping hole, they would have thrown up a skybox.

    On the other hand, there's clearly a wall preventing players from jumping through that area, so maybe players should take a hint.

    In short, Valve, please fix the skybox one way or another.

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    Community Manager Makatiel is on a distinguished road Makatiel's Avatar
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